Investigating the Usability of a Multidimensional Metaverse Rehabilitation Platform for Survivors of Colorectal Cancer: Mixed Research Design Experiment

JMIR Serious Games · Published 2026-07-31 · DOI 10.2196/63543

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Authors (12)

Yuru Hu, Zheng Ruan, Huan Peng, Zhongmou Huang, Xinhui Yu, Lu Cai, Yao Xiao, Bo Chen, Xinyu Huang, Qiufen Sun, Haiyan Zhuo, Qu Shen

Abstract

Abstract BackgroundMetaverse technology is transforming health care, offering a wide range of applications in telemedicine, clinical care, education, mental health, and physical well-being. ObjectiveThis study aimed to explore the usability of a multidimensional metaverse rehabilitation platform for survivors of colorectal cancer. The platform integrates exercise training, dietary guidance, mental health education, and behavioral management. MethodsA mixed research design was used. Survivors of colorectal cancer and their family members were recruited at the affiliated hospital to use the Metaverse multimodal rehabilitation platform. The platform’s performance was quantitatively evaluated using Post-Study System Usability Questionnaires (PSSUQs) and System Usability Scales (SUSs). The average scores and SDs for each dimension were calculated, and the results were depicted using radar charts and violin plots. Additionally, correlation analysis was concurrently used to investigate score variations across diverse dimensions concerning different demographic factors. Structured questions were used to conduct qualitative interviews with participants to gather their opinions, suggestions, and perceived benefits regarding the platform. ResultsThe data from a total of 18 participants were ultimately included, with an average age of 47 (SD 3.73) years. The overall SUS score was 65 (SD 4.157), and the average total score of PSSUQ was 80 (median 90, IQR 20). No statistically significant differences (P ConclusionsThe platform demonstrated strong clinical usability and received high ratings for several parameters. Learnability, usability, and satisfaction levels were found to be satisfactory, with no significant correlations with demographic factors.

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Publication details

Year
2026

Citation

Hu, Y., Ruan, Z., Peng, H., et al. (2026). Investigating the Usability of a Multidimensional Metaverse Rehabilitation Platform for Survivors of Colorectal Cancer: Mixed Research Design Experiment. JMIR Serious Games. https://doi.org/10.2196/63543

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