Quantifying Slowness in Parkinson Disease Using a Serious Game: Cross-Sectional Study

JMIR Serious Games · Published 2026-02-25 · DOI 10.2196/79463

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Abstract

Abstract BackgroundSlowness in voluntary movements is a hallmark of Parkinson disease (PD); yet, objective measurement outside clinical settings is limited. Serious games represent a promising alternative to extract motor performance metrics during interactions. However, evidence on the effectiveness of these games in discriminating motor performance between individuals with and those without PD is still scarce. ObjectiveThis study aimed to objectively assess slowness using the RehaBEElitation serious game, based on in-game estimated measurements. Methods2 ResultsGroups were age-homogeneous (PP22 ConclusionsThis study proposes a new method to assess slowness in PD by using inertial sensor data to extract objective motor measures (RT and AV) during a serious game, allowing continuous and quantitative evaluation beyond traditional clinical scales and tests. The findings demonstrate that RT and AV extracted from gameplay can detect slowness-related motor differences, supporting the RehaBEElitation serious game as an alternative and objective digital biomarker, with potential applications in both clinical and home-based monitoring of symptom progression.

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Publication details

Year
2026

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