Central European Journal of Sport Sciences and Medicine · Published 2026-01-01 · DOI 10.18276/cej.2026.1-04
This study aims to investigate the effects of augmented reality training (ART) towards exercise behavior, and technical performance among young athletes. A 9-week experiment was adopted in this study. Fifty young male Pencak Silat athletes were involved as participants, and they were assigned into ART (n = 25), and control (n = 25) groups. Measurements of exercise behavior (exercise intensity, exercise time, exercise frequency), and technical performance (target punching test, target kick test) were conducted at pre-, mid-, and post-intervention. This study generated two main research findings. First, there were significant effects interaction of condition vs. time (p = 0.001), condition (p = 0.019), and time (p < 0.001) on the exercise behavior variable in the exercise intensity indicator. At the same time, we observed the effects of the interaction of condition vs. time (p = 0.015), condition (p = 0.023), and time (p < 0.001) in the exercise time indicator, while the exercise frequency indicator showed the effects of interaction of condition vs. time (p < 0.001), condition (p = 0.005), and time (p < 0.001). Second, there was a significant effect on interaction of condition vs. time (p < 0.001), condition (p = 0.001), and time (p < 0.001) on the technical performance variable in the target punching test indicator. The target kick test indicator showed the effects interaction of condition vs. time (p < 0.001), condition (p = 0.001), and time (p < 0.001). Post-hoc analysis showed that the ART group has higher score than the TT group in terms of increasing exercise behavior and technical performance. The conclusion is that the 9-week ART program has proven effective in improving aspects of exercise behavior and technical performance among young Pencak Silat athletes.
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